package com.qf.flying;
/**
 * 多种子弹的制作-姚骁
 * */
public class Fire2 extends Bullet  {
    public Fire2(int x, int y) {
        super(x, y);
        damage = 200;
        image=ShootGame.fire2;
        width=image.getWidth();
        height=image.getHeight();
        Yspeed += 2;
        this.x=x;
        this.y=y;
    }

    public void step() {
        y-=Yspeed;

    }
    public boolean isShot(Fire2 b)
    {
        return false;
    }

    public int getDamage()
    {
        return damage;
    }


}